Top : Video Games : Roleplaying : Massive Multiplayer Online : Project Entropia : Reviews and Previews
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The video game sites below contain news and other information for tips, cheat codes and more. Browse individual games by letter to find the game cheats and platform information. We will be adding more code and cheat sites for Video Games : Roleplaying : Massive Multiplayer Online : Project Entropia : Reviews and Previews as they become available.
- Armchair Empire
- Previewed by Mr. Nash. 'Between the open-ended-ness of Project Entropia and it’s quasi-free-to-play-ness the title certainly looks to be quite different'. Also contains few screen shots. (April 20, 2001)
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- Calypso HQ
- Previewed by Buzzi. 'MindArk intends to integrate their website into the game but most important in the big cities the players will find casinos rendered in 3D of course that will function after the international laws meanining that players can win a lot of money if they are lucky but can also lose plenty if their luck runs out'. (July 4, 2001)
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- Combine Gaming Network
- Previewed by Aruspex. 'Entropia institutes a system where every item will have its own unique identification number, so in theory all items can be tracked from creation through every transaction made and through the hands of every owner'. (March 31, 2001)
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- Entropia Stratics
- Previewed by Xander. 'Furthermore, MindArk plans to integrate their website into the game'. Also contains screen shots. (January 6, 2001)
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- First Look: Project Entropia
- First look by Trey Walker. 'Players will be able to buy and sell goods through 3D shops, department stores, and supermarkets, some of which will be real-life merchants'. Also contains screen shots. (April 12, 2000)
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- Gamers Europe
- Previewed by Mat Metley. Contains also screen shots. (May 20, 2002)
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- Lagmonster
- Previewed by Heather. (June 19, 2002)
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- Project Entropia Announced
- First look by Staff. 'They are developing a system where skill ability, character attributes and the standard of the weapons have a significant impact on how you prove yourself in combat'. (March 10, 2000)
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