Top : Video Games : Action-Adventure : Azurik - Rise of Perathia : Reviews and Previews
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- Game Revolution
- 'What really puts the hurt on this game is the lack of any real challenge or fun.' Review by Shawn Sanders.
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- GamePro
- 'The main problem is that you will roam freely to the point that you?ll wander around, trying to figure out what to do for much of the game because your goals are not laid out in a clear and linear direction.' Review by Pong Sifu with screen shots.
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- GameShark
- 'The game doesn't look anywhere near Xbox quality, and trying to perform some simple tasks like jumping a platform or climbing a rock may take several tries because our hero can't latch onto them on the first try.' Review by Dangerboy. (December 7, 2001)
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- GameSpot
- 'Every system has its share of dogs, and like a painter writing off bad paintings for being 'good to get them out of your system,' it's good for the Xbox to get this one out of the way early.' Review by Joe Fielder with screen shots. (December 3, 2001)
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- Gamezilla
- 'The plot was as dry as the Sahara desert, the graphics were weak, and the controls were downright comical.' Review by Brandon Taylor
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- Gaming Age
- 'Not that Azurik is the most painful experience I?ve encountered, but the game offers nothing new to the genre, and seemingly borrowed everything from elsewhere. The pain is there though, believe me.'
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- IGN
- Reviewed by Aaron Boulding with score. 'Perathia is in trouble and this game probably isn't going to help, even with you at the controls.' (December 7, 2001)
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- PlanetXbox
- 'Power through some early dullness and potential confusion, and you'll find a grand adventure in a rich and colorful game world.' Review by Tom Chick with screen shots. (January 24, 2002)
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- Team Xbox
- 'For anyone who played the game for an hour and says it?s no good should put a little more effort into the game because that is what the game is all about. If you expect to get anywhere in a short amount of time you can forget about it.' Review by Shockwave with screen shots. (November 29, 2001)
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- TechTV
- 'Truly stunning visuals, excellent, non-linear map design, hours of playtime, and an innovative magic system help bring it up a notch above the competition. Unfortunately, the control problems, a few technical glitches, a slow start, and a lousy camera hamper the experience.' Review by Jason D'Aprile. (January 11, 2002)
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